Posts
All the articles I've posted.
拙訳「Memory Management in Vulkan and DX12」
·Updated:拙訳「Cold, Hard Cache: Insomniac Games' Cache Simulator」
·Updated:拙訳「Destiny's Multithreaded Rendering Architecture」
·Updated:拙訳「Stupid Spherical Harmonics (SH) Tricks」
·Updated:拙訳「PBR Diffuse Lighting for GGX+Smith Microsurfaces」
·Updated:拙訳「Deep Dive: Asynchronous Compute」
·Updated:拙訳「Right on Queue」
·Updated:拙訳「Practical DirectX 12 - Programming Model and Hardware Capabilities」
·Updated: