- ツールチェインをインストール:
- CMakeプロジェクトを作る:
- CMakeLists.txtを書く
- gba-toolchainのおかげで、主要なライブラリでfind_packageが使える
cmake_minimum_required(VERSION 3.18)
project(agb)
find_package(librom REQUIRED)
find_package(agbabi REQUIRED)
find_package(gba-hpp REQUIRED)
add_executable(agb
src/main.cpp
)
target_compile_options(agb PRIVATE -mthumb -fconserve-stack -fomit-frame-pointer)
target_link_libraries(agb PRIVATE librom agbabi gba-hpp)
set_target_properties(agb PROPERTIES
ROM_TITLE "agb"
ROM_ID 0000
ROM_MAKER 00
ROM_VERSION 0
)
install_rom(agb)
- VSCodeのlaunch.jsonでmGBAを起動するタスクを書く:
"configurations": [
{
"name": "(gdb) launch",
"type": "cppdbg",
"request": "launch",
"targetArchitecture": "arm",
"program": "${command:cmake.launchTargetPath}",
"args": [],
"stopAtEntry": false,
"cwd": "${fileDirname}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"miDebuggerServerAddress": "localhost:2345",
"miDebuggerPath": "${env:DEVKITARM}/bin/arm-none-eabi-gdb",
"setupCommands": [
{
"text": "shell \"mgba-qt\" -g \"${command:cmake.launchTargetPath}\" &"
}
]
},
]