Posts
All the articles I've posted.
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CUDA Performance
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Parallel Algorithms: Part 2
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Parallel Algorithms: Part 1
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GPU Architecture Overview
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Improved moment shadow maps for translucent occluders, soft shadows and single scattering
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The Devil is in the Details: idTech 666
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Research Impact Retrospective: MLAA from 2009 to 2017
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Anti-Aliasing From a Different Perspective
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